There is much conversation around the use of computer games in education, but the development of custom game content is often trivial “drill and practice” applications, or the implementation of off-the-shelf games don’t align well–if at all–with curriculum learning objectives. Interactive Fiction (the genre of the Historical Williamsburg Living Narrative) may be ideal for the teaching and learning environment. This article in the Learning Through Play & Technology blog addresses the potential of using custom-developed IF as a purposeful component of curriculum.
Archive for January, 2013
January 5, 2013 Leave a comment