Archive

Archive for the ‘Williamsburg Courthouse’ Category

Location, Location, Location!

September 5, 2012 Leave a comment

The map is the thing.

While the colonial Williamsburg environment will be accurately portrayed, some locations will get a more thorough treatment than others. As construction of the game environment moves forward, these are the historic sites that will receive focused attention:

  • The Governor’s Palace
  • The Randolph House
  • The Wythe House and Gardens
  • The Courthouse
  • The Magazine and Guardhouse
  • The Capitol
  • King’s Tavern

Additionally, there will be game activity on the Duke of Gloucester Street, and one other (very large) location that, for now, will remain unnamed–and quite essential to the core storyline.

Advertisements

The Rockefeller Library: A Treasure Trove of Information

July 14, 2012 Leave a comment

Today the family and I began our foot-tour of the Colonial Williamsburg area, starting with the Governor’s Palace and grounds. The guided tour (which we’ve been on during several visits over the years) provided a good amount of information regarding the use of the rooms, the tone set by the foyer (a “display of British power” was an important characteristic), and the reasons why the various rooms were decorated as they were. After the tour I had the opportunity to chat with our guide, and I asked him for the best sources of floor plans to the historic buildings. He clued me into the Rockefeller Library.

Later in the day, about mid-afternoon, we were rained out of our Williamsburg walkabout (being stuck in the Courthouse during a storm–but after we participated in an several trial role-play scenarios). That turned out to be a blessing, as I was able to spend some time researching the archives of the Rockefeller Library, and I came upon the Architectural Reports. These reports, apparently dating from the 1930s to the present (I haven’t seen them all, but the earliest one I’ve come across was published in 1931), divide Colonial Williamsburg into geographical blocks and provide amazing amounts of detail on the buildings, grounds, and landscaping as they were in the 18th century. This includes the color schemes, furniture, fabrics, dishware, and so on thought to have been in use by the residents.

This material is just what I wanted to find, and it will provide the foundation for the game navigation. My choice now is to decide how much to include in the first revision of the game!